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WB is Forcing a 3D Conversion of Guillermo del Toro’s ‘Pacific Rim’

Earlier this summer, Guillermo del Toro talked about why he didn’t want to make his sci-fi action flick Pacific Rim in 3D. The director firmly told Collider, “I didn’t want to make the movie 3D because when you have things that big… the thing that happens naturally, you’re looking at two buildings lets say at 300 feet [away], if you move there is no parallax. They’re so big that, in 3D, you barely notice anything no matter how fast you move. To force the 3D effects for robots and monsters that are supposed to be big you are making their [perspective] miniaturized, making them human scale” Apparently that wasn’t enough to close the money hungry eyes of Warner Bros. who are forcing a 3D conversion of the film next summer. Variety says it was likely the overseas box office numbers that come with a 3D surcharge driving the decision, and …

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